Friday, 27 February 2015

World of Callisto

A little space bungee jumping...

A mechanized mule fuel by watermelons, Jus' cuz.  

A view of a colony in progress.

Discovering new land and making the mule.

The new land day/night.

Sending gifts via catapult to other worlds.

Hanging around in the desert.

Dance Party.

This is a refinement of another artists concept for Hubbisan (The merchant trader in the game) that Lyorah had me do.  http://drawcrowd.com/katarzynabech/projects/mjayotm5ltewlteyltq2?pos=2 The link goes to the original artist's version. 

Traveling to the lake of fire.

Wandering in the Valley of Bloom.

Here are a series of concept arts I did for World of Callisto, an indie game still in development over at Lyorah Studios in England. they have a kickstarter up and running so I be sure to head over and help 'em out if you can. https://www.kickstarter.com/projects/lyorah/world-of-callisto-adventure-construction-techpunk

The game is really weird and ambitious, it was alot of fun coming up with weird and cool looking art for it. 


Wednesday, 11 February 2015

Lavvvaaaaa

https://www.kickstarter.com/projects/salvadora/the-floor-is-made-of-lava?ref=video

Here's the kickstarter title for a game I've been working on. Check out the kickstarter page and donate if you can. It'd be much appreciated! 
An early cover before we decided on the final.

Early version of Jimmy and also a boss that has since changed,

Early dust dust bunny king.

These last 2 arts were done more for fun and motivation than practical use. 

Monday, 9 February 2015

A Thing

 Slightly different result to a Shaddy Safadi's tutorial. Because why not. 
https://www.youtube.com/channel/UC8XmF5Ws4cHXFR5FwH8b8yg

Good tutorial.

Tuesday, 11 November 2014

Desert SciFi Type Deal

For this one I tried a different "process" to the painting.
Usually I just start with either a line drawing or a black page and then block in the environment with colors and whatnot. for this one I used a lot of lasso tool to make color silhouettes, (orange, blue, black, white, and a little green.) then used the different hues and shades of those colors to carve in the values and details. Then at the very end used so texture brushes and photo texture to add "teeth".

Hopefully that was informative and not just random gibberish from my brain....